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Devlog
New Demo Available
November 14, 2023
by
wendeoo
After a long time (working non stop on this project) I think it is time for a new demo to show you how it improved. We have a brand new inventory system, talent/skill system, negative status system an...
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Let there be light!
July 19, 2023
by
wendeoo
I spent the last couple of days implementing a simple lighting system to Undivine. Don't know if it will make it to the end (few annoying bugs in the way) but I really like the depth it gives to the g...
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Map Markings
July 13, 2023
by
wendeoo
Hello! Today I finished a system to add a "?" on the map you currently are. This will help the player to mark interesting things to return to later...
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Demo Update (minor changes)
July 11, 2023
by
wendeoo
Hello! Just a small update on the demo, no bugs or crashing issues so far. - Improved dialogues for the first few NPCs; - Improved the visual of a few areas; - New negative status system (only 1 is av...
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Improving Dialogs
July 06, 2023
by
wendeoo
We are working hard to improve the game's dialogues, giving the characters an "old" speech style to reflect the game's general setting and atmosphere. What do you think of this style?...
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SoT is now UNDIVINE (demo available)
July 04, 2023
by
wendeoo
Previously known as "Shadows of Tessalem", Undivine has grown so much in terms of its story and mechanics that a new name was needed to reflect its new approach. A demo is available so you can experie...
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